Monday, May 2, 2011
Sonic Sketch... Experiment
Thursday, March 3, 2011
Proposing!

Amplified Objects: There is so much information held within the sound of an object. What would happen if we could hear the way the object function better? Would we understand how it works better? Would we know how to operate it better? Will we design it differently? I believe that listening to the object will allow users and designers understand the object better, its materiality, its function, its strength and weaknesses.
Monday, February 28, 2011
Listening
After exploring music and its qualities, I have decided look at sound and the way we are concisely and unconsciously affected by it.
I have conducted a test, in which I asked people to identify 13 sounds I recorded while also describing any feeling and/or memories it arouse. Some of the sounds reminded people of personal experiences that the sound was related to, but there were a few interesting similar results.
The sound of a boiling water in a kettle was identify either as a kettle or as rain or the sea. The natural sound of the water made everyone (!!!) feel calm and relaxed.
As for an iphone ringtone/alarm, all people found it annoying, stressful and disturbing.
The data I've collected relates to the data Julian Treasure presented about sound. Treasure gives 4 main ways in which sound affects us: physiologically (can change our heart rate, breathing, hormone secretions and even brain waves); psychologically (affecting our moods and emotions); cognitively (changing how well we think); and behaviorally (we move away from unpleasant sound if we can). Most of these effects are non conscious: we have become used to suppressing sound because we’re commonly surrounded by noise in the modern world.
I have found out that Sound has a fundamental part in enhancing communication between people and objects. I wanted to explore the associations of sound by implementing well known sounds on human and social interactions.
The sounds are so embedded within us that we can actually make sense of this video.
Sunday, February 20, 2011
A Treasure
I am thrilled to announce that I have 'Discovered' the inspiring man called Julian Treasure. He is the chair of the Sound Agency, a firm that advises worldwide businesses -- offices, retailers, and hotels -- on how to use sound. He also runs a blog which I highly recommend reading.
It is as if he looked at everything I researched about, and put it into well-articulated words. I have started to read his blog, watched videos of 'Ted Talk' he gave and listened to interviews with him, and found out i completely admire his appreciation and attention he gives to sound.
He recorded a show for the BBC World Service called The Forum. In the show he quoted hermann hesse's opinion about Music- "Time made aesthetically perceptible", which I really liked. I believe we should look at sounds in the same way- they should (together with their other functions) make time aesthetically perceptible. Just walking on the street, or getting into a typical London office- we can experience endless amount of unpleasant sounds.
In the Ted Talk video I've attached, Treasure is describing the 4 ways in which sounds effect us; Physiologically, cognitively, Psychologically, Behaviorally. Understanding the great effect of Sound and Music on us, I aspire to (somehow) implement the idea that sound is a material for design and NOT a 'design side-effect'.
Wednesday, February 16, 2011
Simon Soundman
Looking deeper into sounds and its effect on us, I have been referred by a good friend to this lovely Sesame Street Video:
Besides being nostalgic and lovely, this short video demonstrates another form of communication. Objects have names and function and structures, but they also produce sound. For most objects, it is enough to listen to the sound it makes in order to understand what they are.
We sometimes underestimate the importance of the sounds objects produce. The obvious example will be the kettle or the toaster, which alerts us when they have 'fulfilled their task' by sounds. The sounds that they make, which are so obvious to us, are not only 'aftereffects' but also a vital part in the product! These sounds are not electronic programmed sounds, but sounds made by the physical process that is happening.
Not too long ago I found the 'Breville Professional 800 BTA840 Toaster’, which doesn't make the toasts jump. The design is very slick and sophisticated but it seems like, to me, the toaster lost its use and meaning completely.
In his book "The Design of Future Things" Donald A. Norman writes about the importance of sound in automobiles. He explains how, with no sound, the driver is being detached from the feeling (and responsibility) of driving a car, and in result to that- he may be less aware of the dangers and risks.
What I aim to investigate is the importance of sound in the design of everyday, and future object. I believe that I should start by exploring the sound that already exist- and try to make them heard, rather than ‘inventing’ new ones.
Thursday, February 3, 2011
The sound of....
All you need you to do is take a few minutes, get your headphones and listen carefully. I have attached a few audio files to this post. For each file you should write:
-What is the sound
-Whether it makes you feel any kind if emotion, and is so, what emotion.
-Whether the sound arouses any kind of memory, and if so, which memory.
example:
-Sound of water fall
-Happy
-Reminds me of a place in South America.... (give details of the memory)
You don't need to identify yourself, only whether you are a male or female.
*please don't look at other people's answers, and go with your instincts!
The answers you should send to: morbk3@gmail.com
Thank you!
Mor.
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Barber's Shop Illusion
The definition of sound is: a mechanical wave that is an oscillation of pressure transmitted through a solid, liquid, or gas, composed of frequencies within the range of hearing and of a level sufficiently strong to be heard, or the sensation stimulated in organs of hearing by such vibrations.
This is the physical, and rather boring, definition. I want to explore what effect does sound have on us humans. I started by Looking at auditory illusions and how they can help us understand the workings of the human brain.The most exciting one I have experienced so far is 'the Barber's Shop Illusion'.
In order for this to work you'll need headphones. Make sure there is no noise around, close your eyes, turn the volume up a little bit, hold and press headphone on your ears for better hearing, play it and enjoy this impressive illusion.
The Barber's Shop Illusion is a demonstration of the stereo effect. Listening to it, you feel as though you are in a barber's chair, with the barber moving around you, clipping away at your hair. As the barber "moves" to your right, the volume increases slightly in the right channel and decreases in the left. Similarly, increases in the volume of sound from the clippers give the impression that he is bringing them closer and closer to each ear. The illusion demonstrates our ability to locate sounds in space; by comparing the inputs to the two ears, we can work out where a sound is coming from.
Looking into this, and other illusions made me want to learn more about sound. sound journey begins, Hope I won't be disappointed...
Sunday, January 16, 2011
Sensology
Sensology is a short animated film by Michel Gagné that visualises in abstract form, an improvised musical session by two leaders of the avant-guarde jazz movement, Paul Plimley (piano) and Barry Guy (bass). Gagné started working on the film in August 2006 and finished it in July 2010. The whole film was hand drawn (painted) with a Wacon tablet at first, and later, a Cintiq, using Adobe Photoshop. The drawings and frames were then composited and manipulated in a 2D software called Animo. There is no vector animation at any point in the film.
Monday, January 10, 2011
Music for life

I kept on asking questions, trying to understand better the methods of treatment and the effect on the children. Coming back to London, I have decided that as a part of my project I want to research more about music and its effect on people with special need and perhaps aiming the project towards this group. There is a huge amount of information concerning musical therapy and the effect of music on people with different disabilities, but I had to start somewhere.
Today I’ve met Pam Heaton, a Professor of Psychology at Goldsmiths, University of London. Pam’s primary research interest is in developmental disorders, especially autism. She has completed a PhD on musical cognition in autism and she is now investigating remediation of sensory abnormalities, pitch and colour discrimination and memory, and colour categorisation in autism. Pam is also trained as a classical singer and retains a strong interest in the cognitive neuropsychology of music. I find Pam’s field of exploration extremely interesting, and today we tried to understand whether there is any potential for design within that area. The following video gives a better description of Pam's work: http://www.vega.org.uk/video/programme/50
I’m hoping the exploration of this field will assist me with developing my project. But even if it isn’t, I am happy I had the opportunity to meet Pam which is, besides being a lovely person, is intellectually inspiring.